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IOT
0.5
I Only Think
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00001 // -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*- 00002 00003 /* IOT Copyright (C) 2010 CEG development team 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License version 2 00007 * as published by the Free Software Foundation. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 * 00018 * Authors: CEG <ceg@ionlythink.com>, http://www.ionlythink.com 00019 */ 00020 00021 #ifndef MAINCONTROLLER_H 00022 #define MAINCONTROLLER_H 00023 00024 #include <QList> 00025 00026 #include "CegTcpServer.h" 00027 #include "View.h" 00028 #include "BoxController.h" 00029 #include "BoxType.h" 00030 #include "Window.h" 00031 00032 class AbstractScene; 00033 class ICommunicationGraphicalServer; 00034 class IAction; 00035 class Systray; 00036 namespace Ceg 00037 { 00038 class Window; 00039 } 00040 00045 class MainController : public QObject 00046 { 00047 Q_OBJECT 00048 public: 00049 MainController(Systray &); 00050 ~MainController(); 00051 00052 BoxController const & getBoxController() const; 00053 ICommunicationGraphicalServer* getComGs() const; 00054 AbstractScene* getCurrentScene() const; // Renvoie la scene qui est en premier dans la liste 00055 AbstractScene* getSceneAt(int position) const; // renvoie la scene a la posistion 00056 AbstractScene* getScene(QString const & id) const; // renvoie la scene qui a l'id 00057 int getIndexOfScene(AbstractScene * sceneSearch) const; // Retourne l'index dans la liste des scenes 00058 int getFirstOfType(BoxType type) const; // Retourne l'index du premier type chechez 00059 AbstractScene* getFirstNavigationScene() const; // Retourne la premiere scene de navigation : Custom ou default 00060 View & getView(); 00061 Ceg::Window & getWindow(); 00062 00063 AbstractScene * createScene(Ceg::Window const & window); 00064 void pushFrontScene(AbstractScene * scene); // Rajoute la scnene au debut des scenes et rafraichi la vue 00065 void popFrontScene(); // Supprime la scene du debut et rafraichi la vue 00066 void removeSceneAt(int index); // Supprime la scene qui est a l'index et affiche le menu home 00067 00068 public slots: 00069 void on_start_navigation(); // Active la navigation 00070 void on_stop_navigation(); // Stop la navigationF 00071 void on_action_emitted(IAction &); // Attrape les actions a execute 00072 00073 private: 00074 void initialize(); // Initialise tout les paremetres pour la navigation 00075 00076 00077 private: 00078 View _view; // La vue pour representer les scene (Une vue pour toutes les scenes) 00079 QList<AbstractScene *> _scenes; // L'ensemble des scenes, une scnene par fenetre systemes ouvertes + eventuellement un menu 00080 BoxController _boxController; 00081 ICommunicationGraphicalServer * _comGs; 00082 CegTcpServer _tcpServer; 00083 Ceg::Window _ownWindow; // Correspond a la fenetre de notre propre programme 00084 }; 00085 00086 #endif // MAINCONTROLLER_H