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IOT
0.5
I Only Think
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Classe de Controle Elle Gere le fonctionnement general du CEG et ses evenements (actions | reseau) More...
#include <MainController.h>
Public Slots | |
void | on_start_navigation () |
void | on_stop_navigation () |
void | on_action_emitted (IAction &) |
Public Member Functions | |
MainController (Systray &) | |
~MainController () | |
BoxController const & | getBoxController () const |
ICommunicationGraphicalServer * | getComGs () const |
AbstractScene * | getCurrentScene () const |
AbstractScene * | getSceneAt (int position) const |
AbstractScene * | getScene (QString const &id) const |
int | getIndexOfScene (AbstractScene *sceneSearch) const |
int | getFirstOfType (BoxType type) const |
AbstractScene * | getFirstNavigationScene () const |
View & | getView () |
Ceg::Window & | getWindow () |
AbstractScene * | createScene (Ceg::Window const &window) |
void | pushFrontScene (AbstractScene *scene) |
void | popFrontScene () |
void | removeSceneAt (int index) |
Classe de Controle Elle Gere le fonctionnement general du CEG et ses evenements (actions | reseau)
MainController::MainController | ( | Systray & | systray | ) |
MainController::~MainController | ( | ) |
AbstractScene * MainController::createScene | ( | Ceg::Window const & | window | ) |
BoxController const & MainController::getBoxController | ( | ) | const |
ICommunicationGraphicalServer * MainController::getComGs | ( | ) | const |
AbstractScene * MainController::getCurrentScene | ( | ) | const |
AbstractScene * MainController::getFirstNavigationScene | ( | ) | const |
int MainController::getFirstOfType | ( | BoxType | type | ) | const |
int MainController::getIndexOfScene | ( | AbstractScene * | sceneSearch | ) | const |
AbstractScene * MainController::getScene | ( | QString const & | id | ) | const |
AbstractScene * MainController::getSceneAt | ( | int | position | ) | const |
View & MainController::getView | ( | ) |
Ceg::Window & MainController::getWindow | ( | ) |
void MainController::on_action_emitted | ( | IAction & | anAction | ) | [slot] |
void MainController::on_start_navigation | ( | ) | [slot] |
void MainController::on_stop_navigation | ( | ) | [slot] |
void MainController::popFrontScene | ( | ) |
void MainController::pushFrontScene | ( | AbstractScene * | scene | ) |
void MainController::removeSceneAt | ( | int | index | ) |